Viewerframe Mode Refresh !!install!! Instant

// Step 2: Destroy current context this.renderer.destroy();

Mistake: A hard refresh causes a visible white flash between modes. Fix: Implement a "double buffer" or "cross-fade" technique. Render the new frame onto an offscreen buffer, then swap it atomically. The user should see a seamless transition, not a strobe light. Implementing a Refresh API (Code Blueprint) For developers looking to standardize this behavior, here is a high-level API blueprint for a ViewerFrameManager class: viewerframe mode refresh

interface RefreshOptions { preserveAspectRatio?: boolean; clearCache?: boolean; notifyListeners?: boolean; } class ViewerFrameManager { private mode: string = 'default'; private renderer: RenderEngine; // Step 2: Destroy current context this

The key takeaway is this: Always unload before you reload. Always match the mode to the buffer. And always respect the user’s perception of time by ensuring that a mode change feels like a new chapter, not a broken link. The user should see a seamless transition, not