Short, Easy Dialogues

15 topics: 10 to 77 dialogues per topic, with audio

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February 22, 2018: "500 Short Stories for Beginner-Intermediate," Vols. 1 and 2, for only 99 cents each! Buy both e‐books (1,000 short stories, iPhone and Android) at Amazon (Volume 1) and at Amazon (Volume 2). All 1,000 stories are also right here at eslyes at Link 10.


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Dec. 18, 2016. All 273 Dialogues below are error‐free. NOTE: The number following each title below (which is the same number that follows the corresponding dialogue) is the Flesch‐Kincaid Grade Level. See Flesch‐Kincaid or FREE Readability Formulas, or Readability‐Grader, or Readability‐Score. These grade levels are not "true" grade levels, because the dialogues are not in "true" paragraph form (because of the A: and B: format). However, the grade levels are true in the sense that they are truly relative to one another.


Syndicate-skidrow

Syndicate had the hardware and supply chain (pre-retail discs). SKIDROW had the reverse-engineering savants. Together, they formed a juggernaut. The first major release under the combined tag Syndicate-SKIDROW is widely believed to be Assassin’s Creed: Revelations (2011). The crack worked flawlessly on day one, bypassing Ubisoft’s always-online requirement. The .NFO file carried both signatures—a rare act of scene diplomacy.

However, the name refuses to die. Every few months, a Reddit thread asks: "Is Syndicate-SKIDROW still active?" and the response is always the same: "Check predb. If you see a new release with that tag, it's a fake." Syndicate-SKIDROW

For years, these two groups operated as rivals, occasionally trading barbs in their release notes. So when the two names appeared together, the community was stunned. The exact date of the merger (or alliance) is hard to pinpoint, but most scene historians agree it happened around 2010–2012 . Why did they unite? The DRM Arms Race By 2010, DRM had become tyrannical. Ubisoft introduced a policy requiring a permanent internet connection—even for single-player games. Capcom and Sony layered multiple protections: SecuROM, SafeDisc, Steam Stub, and custom encryptors. No single group could keep up. Syndicate had the hardware and supply chain (pre-retail



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