Segatools.ini Work Page

[dsound] remap=1 sample_rate=48000 master_volume=0.85

[log] output_file=.\chunithm.log level=2 ; Warnings and errors only for normal play

[jvs] ; Map physical keys to virtual arcade inputs coin_chute1=VK_5 coin_chute2=VK_6 service_sw=VK_S test_sw=VK_T ; Emulate JVS bus timing power_on=1 reset_delay=500 segatools.ini

[led] output_mode=1 ; Virtual LED output only (no real hardware) log_led=1 ; Print LED commands to console

[touch] ; 0 = mouse emulation, 1 = real touch screen mode=0 ; For real touch screen, set device_id via Windows touch API device_id=0 [dsound] remap=1 sample_rate=48000 master_volume=0

[log] ; Write debug output to file output_file=.\segatools.log ; 0=errors only, 1=warnings, 2=info, 3=verbose level=3 [debug] ; Show debug console window console=1 wait_attach=0

Add reset_delay=1000 (or higher) in the [jvs] section. Increase the value until the error disappears. Error: "AIME communication error (code 2)" Cause: The card reader mode is set to serial ( mode=2 ), but no physical reader is connected. Notice the [touch] section—this is a convention used

Notice the [touch] section—this is a convention used by certain Segatools forks for rhythm games, though it may vary by game. Error: "Failed to open AMFS root" Cause: The path in [vfs] amfs= is incorrect or the game expects a different drive letter.

Guild Wars 2 Guides

General guides category image
General
Strike missions guides category image
Strike missions
Fractals guides category image
Fractals
Raids guides category image
Raids
PvP guides category image
PvP
WvW guides category image
WvW