var target : Node2D
Attach this script to a standalone Camera2D in your main scene: gdplayerto top
If you’ve searched for the keyword "gdplayerto top" , you are likely deep in the trenches of Godot Engine development. You’ve probably just encountered a bug where your player character falls through the floor, walks off the screen, or you simply want to implement that classic top-down perspective seen in Zelda or Stardew Valley . var target : Node2D Attach this script to
func get_input(): var input_direction = Input.get_vector("left", "right", "up", "down") velocity = input_direction * speed walks off the screen