// Right turn (CodeHS doesn't have turnRight by default) function turnRight() turnLeft(); turnLeft(); turnLeft();
turnAround(); moveToWall(); turnLeft(); // Store width (in a variable or by dropping a marker ball) for(var i = 0; i < width; i++) putBall(); move(); codehs all answers karel top
function main() if (ballsPresent()) takeBall(); putBall(); putBall(); // Right turn (CodeHS doesn't have turnRight by
function main() for (var i = 0; i < 4; i++) putBall(); climbStep(); function main() if (ballsPresent()) takeBall()