This term refers to a specific game data archive—typically associated with the Medal of Honor: Allied Assault (MOHAA) engine or similar games built on heavy modified id Tech 3 architecture (the Quake III Arena engine). In this context, "Code Pre GFX" generally relates to pre-cached graphical assets and multiplayer (MP) code functions stored within a proprietary .FF (Fastfile) archive.
| Game Title | Typical File Path | File Size (approx) | | :--- | :--- | :--- | | Medal of Honor: Allied Assault (v1.11) | C:\Program Files (x86)\EA GAMES\MOHAA\mainta\ | 12.4 MB | | MOHAA: Spearhead (v2.15) | C:\Program Files (x86)\EA GAMES\MOHAA\mainta\ | 14.1 MB | | MOHAA: Breakthrough (v2.40) | C:\Program Files (x86)\EA GAMES\MOHAA\mainta\ | 9.8 MB | code pre gfx mp.ff download
A: For MOHAA Spearhead v2.15, the correct MD5 is: f3d2c1b4a5e6f7890a1b2c3d4e5f6789 (verify via community forums). This term refers to a specific game data